Hey everyone, I’ve got a few quick updates to share today, so let’s dive right in. MIT Reality Hack Last month Normal got to sponsor the MIT Reality Hack hackathon and had an absolute blast working with everyone there. I just about cried when everyone cheered for us during the opening ceremony. We rarely […]
Read moreHalf + Half Starball Update
Hey everyone, We’ve got a quick holiday update for you. We’re making Half + Half free for the holidays, and we’ve added a new game mode called Starball 🙂 Starball With its smooth movement, serene environment, peaceful music and the sound of wind rustling between your ears, it’s no wonder that Glider has been […]
Read moreHalf + Half Matchmaking Update
Hey fam, A few weeks ago we launched our multiplayer VR game Half + Half! We’re beyond thrilled with the release, and we wanted to share a few highlights as well as a few updates we’ve made today. We made a big splash at the Oculus Connect 6 keynote. Half + Half will […]
Read moreWorking Remotely in VR & AR
What’s up family! Not too many people know this, but the entire team at Normal works remotely. Having a remote team has allowed us to hire people all over the world. However, it can make collaboration difficult. No one wants to open a VR prototype, try it out, and then spend time typing their […]
Read moreUsing AR to see into the VR world
Yooooooo, I’ve been waiting to write this post for over two years now. I originally got into VR because of how immersive it is. And while it can transport you to an entirely different world, it’s still a very isolating medium. In most cases, everyone else in the room is completely clueless to what […]
Read moreNormcore: High Quality Multiplayer Networking for Unity
Today we’re launching Normcore, a multiplayer networking plugin for Unity.
Read moreOculus Quest is the only VR headset you should care about
Hey fam, We’ve been pretty quiet over here at Normal. We’re about to announce some cool stuff, but in the meantime, I wanted to put together a quick write-up about Oculus Quest. Last week Oculus announced Oculus Quest. A $399 standalone VR headset with room-scale head and hands tracking. As of right this […]
Read moreAn open-source keyboard to make your own
A while back, my friend Robbie let me try out a keyboard his team was working on at Google. It was something they were calling the ‘drum keyboard’ and, as you might suspect, it worked similarly to a set of drums. Using two hand controllers, you could bang out letters on large keys, spelling out […]
Read moreYour Couch, Now in VR!
We at Normal VR have been working in VR for a while now, and have come to notice a pattern… Your browser does not support the video tag. …people really enjoy watching other people humiliate themselves. Well, yes, but not the problem we’re talking about today, which is: People keep running into […]
Read moreThrowing Throw Down
Hi everyone and welcome to our blog! We are NormalVR, your neighborhood virtual reality shop. As we delve deeper into VR, we occasionally come across obstacles and opportunities that we think are worth sharing with the VR community. We hope to write about how we navigate the unique set of problems VR presents developers […]
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